DayZ Enforce
Script API
ActionDisinfectPlant.h
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2 {
4  int GetType();
5  string GetText();
6 
7  bool CanDo( PlayerBase player, Object target, ItemBase item );
8  bool OnComplete ( PlayerBase player, Object target, ItemBase itemm, float consumedquantity );
9 };
Object class.
Definition: gameplay.h:140
bool OnComplete(PlayerBase player, Object target, ItemBase itemm, float consumedquantity)
Definition: ActionDisinfectPlant.c:41
Definition: ActionDisinfectPlant.h:1
int GetType()
Definition: ActionDisinfectPlant.c:13
bool CanDo(PlayerBase player, Object target, ItemBase item)
Definition: ActionDisinfectPlant.c:23
void ActionDisinfectPlant()
Definition: ActionDisinfectPlant.c:1
Definition: ItemBase.h:4
Definition: PlayerBase.h:3
string GetText()
Definition: ActionDisinfectPlant.c:18
Definition: ActionOnNonRuinedTargetContinuosQuantity.h:1
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