DayZ Enforce
Script API
ActionOnConsciousSelfSingleUse.h
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2 {
3  bool Can( PlayerBase player, Object target, ItemBase item );
4  void OnStart( PlayerBase player, Object target, ItemBase item );
5 };
Object class.
Definition: gameplay.h:140
Definition: ActionOnConsciousSelfSingleUse.h:1
Definition: ActionOnSelfSingleUse.h:1
Definition: ItemBase.h:4
Definition: PlayerBase.h:3
void OnStart(PlayerBase player, Object target, ItemBase item)
Definition: ActionOnConsciousSelfSingleUse.c:13
bool Can(PlayerBase player, Object target, ItemBase item)
Definition: ActionOnConsciousSelfSingleUse.c:1
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