DayZ Enforce
Script API
Private Member Functions | Private Attributes | List of all members
ActionDrinkPond Class Reference

#include <ActionDrinkPond.h>

Inheritance diagram for ActionDrinkPond:
ActionOnTargetInteract

Private Member Functions

int  GetType ()
 
string  GetText ()
 
void  ActionDrinkPond ()
 
void  Do (PlayerBase player, Object target, ItemBase item)
 
bool  Can (PlayerBase player, Object target, ItemBase item)
 
void  OnComplete (PlayerBase player, Object target, ItemBase item)
 

Private Attributes

float  m_GramsConsumedPerUse
 

Constructor & Destructor Documentation

void ActionDrinkPond::ActionDrinkPond ( )
private

Member Function Documentation

int ActionDrinkPond::GetType ( )
private

References AT_DRINK_POND.

string ActionDrinkPond::GetText ( )
private
void ActionDrinkPond::Do ( PlayerBase  player,
Object  target,
ItemBase  item 
)
private
bool ActionDrinkPond::Can ( PlayerBase  player,
Object  target,
ItemBase  item 
)
private

Referenced by Do().

void ActionDrinkPond::OnComplete ( PlayerBase  player,
Object  target,
ItemBase  item 
)
private

Member Data Documentation

float ActionDrinkPond::m_GramsConsumedPerUse
private

Referenced by ActionDrinkPond(), and OnComplete().


The documentation for this class was generated from the following files:
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