DayZ Enforce
Script API
Private Member Functions | List of all members
ActionIgniteFireplaceByMatch Class Reference

#include <ActionIgniteFireplaceByMatch.h>

Inheritance diagram for ActionIgniteFireplaceByMatch:
ActionOnTargetContinuousTime

Private Member Functions

void  ActionIgniteFireplaceByMatch ()
 
int  GetType ()
 
string  GetText ()
 
bool  CanDo (PlayerBase player, Object target, ItemBase item)
 
bool  OnComplete (PlayerBase player, Object target, ItemBase item)
 

Constructor & Destructor Documentation

void ActionIgniteFireplaceByMatch::ActionIgniteFireplaceByMatch ( )
private

Member Function Documentation

int ActionIgniteFireplaceByMatch::GetType ( )
private
string ActionIgniteFireplaceByMatch::GetText ( )
private
bool ActionIgniteFireplaceByMatch::CanDo ( PlayerBase  player,
Object  target,
ItemBase  item 
)
private
bool ActionIgniteFireplaceByMatch::OnComplete ( PlayerBase  player,
Object  target,
ItemBase  item 
)
private

The documentation for this class was generated from the following files:
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