DayZ Enforce
Script API
Private Member Functions | List of all members
ActionOnNonRuinedTargetInteract Class Reference

#include <ActionOnNonRuinedTargetInteract.h>

Inheritance diagram for ActionOnNonRuinedTargetInteract:
ActionOnTargetInteract ActionActivateTrap ActionFoldObject ActionHarvestCrops ActionITest ActionPackTent ActionPickBerry ActionReigniteFireplace ActionRemovePlant ActionRepositionPluggedItem ActionToggleTentOpen ActionTuneFrequencyOnGround ActionTurnOffPowerGenerator ActionTurnOffSpotlight ActionTurnOffTransmitterOnGround ActionTurnOffWhileOnGround ActionTurnOnPowerGenerator ActionTurnOnSpotlight ActionTurnOnTransmitterOnGround ActionTurnOnWhileOnGround ActionUnplug

Private Member Functions

bool  Can (PlayerBase player, Object target, ItemBase item)
 
void  OnStart (PlayerBase player, Object target, ItemBase item)
 

Member Function Documentation

bool ActionOnNonRuinedTargetInteract::Can ( PlayerBase  player,
Object  target,
ItemBase  item 
)
private
void ActionOnNonRuinedTargetInteract::OnStart ( PlayerBase  player,
Object  target,
ItemBase  item 
)
private

The documentation for this class was generated from the following files:
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