DayZ Enforce
Script API
Private Member Functions | List of all members
ActionOnSelfContinuousTimeRepeat Class Reference

#include <ActionOnSelfContinuousTimeRepeat.h>

Inheritance diagram for ActionOnSelfContinuousTimeRepeat:
ActionOnConsciousSelfContinuousTime ActionTuneFrequency ActionTuneRadioStation

Private Member Functions

void  OnStart (PlayerBase player, Object target, ItemBase item)
 
void  OnTick (PlayerBase player, Object target, ItemBase item)
 
void  OnRepeat (PlayerBase player, Object target, ItemBase item)
 
bool  OnCancel (PlayerBase player, Object target, ItemBase item)
 

Member Function Documentation

void ActionOnSelfContinuousTimeRepeat::OnStart ( PlayerBase  player,
Object  target,
ItemBase  item 
)
private
void ActionOnSelfContinuousTimeRepeat::OnTick ( PlayerBase  player,
Object  target,
ItemBase  item 
)
private
void ActionOnSelfContinuousTimeRepeat::OnRepeat ( PlayerBase  player,
Object  target,
ItemBase  item 
)
private

Referenced by OnTick().

bool ActionOnSelfContinuousTimeRepeat::OnCancel ( PlayerBase  player,
Object  target,
ItemBase  item 
)
private

The documentation for this class was generated from the following files:
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