DayZ Enforce
Script API
Private Member Functions | List of all members
ActionOnTargetSingleUse Class Reference

#include <ActionOnTargetSingleUse.h>

Inheritance diagram for ActionOnTargetSingleUse:
ActionBase ActionAttachToCharger ActionDisinfectPlantBit ActionFertilizeSoilBit ActionOnConsciousManSingleUse ActionOnNonRuinedTargetSingleUse ActionOnSelfSingleUse ActionPlantSeed ActionPlugIn ActionTurnOnTorch ActionWaterPlantBit

Private Member Functions

void  ActionOnTargetSingleUse ()
 
void  Start (PlayerBase player, Object target, ItemBase item)
 
bool  Can (PlayerBase player, Object target, ItemBase item)
 
void  Do (PlayerBase player, Object target, ItemBase item)
 
void  Reset (PlayerBase player, string animation)
 
void  OnComplete (PlayerBase player, Object target, ItemBase item)
 

Constructor & Destructor Documentation

void ActionOnTargetSingleUse::ActionOnTargetSingleUse ( )
private

Member Function Documentation

void ActionOnTargetSingleUse::Start ( PlayerBase  player,
Object  target,
ItemBase  item 
)
private
bool ActionOnTargetSingleUse::Can ( PlayerBase  player,
Object  target,
ItemBase  item 
)
private
void ActionOnTargetSingleUse::Do ( PlayerBase  player,
Object  target,
ItemBase  item 
)
private
void ActionOnTargetSingleUse::Reset ( PlayerBase  player,
string  animation 
)
private

References ActionBase::m_Item, and ActionBase::m_Target.

Referenced by Do().

void ActionOnTargetSingleUse::OnComplete ( PlayerBase  player,
Object  target,
ItemBase  item 
)
private

The documentation for this class was generated from the following files:
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