DayZ Enforce
Script API
Private Member Functions | List of all members
ActionPackTent Class Reference

#include <ActionPackTent.h>

Inheritance diagram for ActionPackTent:
ActionOnNonRuinedTargetInteract

Private Member Functions

void  ActionPackTent ()
 
int  GetType ()
 
string  GetText ()
 
bool  Can (PlayerBase player, Object target, ItemBase item)
 
bool  CanDo (PlayerBase player, Object target, ItemBase item)
 
void  OnComplete (PlayerBase player, Object target, ItemBase item)
 

Constructor & Destructor Documentation

void ActionPackTent::ActionPackTent ( )
private

Member Function Documentation

int ActionPackTent::GetType ( )
private

References AT_PACK_TENT.

string ActionPackTent::GetText ( )
private
bool ActionPackTent::Can ( PlayerBase  player,
Object  target,
ItemBase  item 
)
private
bool ActionPackTent::CanDo ( PlayerBase  player,
Object  target,
ItemBase  item 
)
private

References TentBase::CanBePacked(), and IsInherited().

Referenced by Can().

void ActionPackTent::OnComplete ( PlayerBase  player,
Object  target,
ItemBase  item 
)
private

References IsInherited(), and TentBase::Pack().


The documentation for this class was generated from the following files:
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