DayZ Enforce
Script API
Private Member Functions | Private Attributes | List of all members
ActionRepositionPluggedItem Class Reference

#include <ActionRepositionPluggedItem.h>

Inheritance diagram for ActionRepositionPluggedItem:
ActionOnNonRuinedTargetInteract

Private Member Functions

int  GetType ()
 
string  GetText ()
 
void  ActionRepositionPluggedItem ()
 
void  OnStart (PlayerBase player, Object target, ItemBase item)
 
bool  CanDo (PlayerBase player, Object target, ItemBase item)
 
void  OnStartPlacement (PlayerBase player, Object target, ItemBase target_IB)
 

Private Attributes

autoptr Timer  m_TimerPlacement
 

Constructor & Destructor Documentation

void ActionRepositionPluggedItem::ActionRepositionPluggedItem ( )
private

Member Function Documentation

int ActionRepositionPluggedItem::GetType ( )
private
string ActionRepositionPluggedItem::GetText ( )
private
void ActionRepositionPluggedItem::OnStart ( PlayerBase  player,
Object  target,
ItemBase  item 
)
private
bool ActionRepositionPluggedItem::CanDo ( PlayerBase  player,
Object  target,
ItemBase  item 
)
private
void ActionRepositionPluggedItem::OnStartPlacement ( PlayerBase  player,
Object  target,
ItemBase  target_IB 
)
private

Member Data Documentation

autoptr Timer ActionRepositionPluggedItem::m_TimerPlacement
private

The documentation for this class was generated from the following files:
Converted from CHM to HTML with chm2web Pro 2.85 (unicode)