DayZ Enforce
Script API
Private Member Functions | List of all members
ActionTuneFrequency Class Reference

#include <ActionTuneFrequency.h>

Inheritance diagram for ActionTuneFrequency:
ActionOnSelfContinuousTimeRepeat

Private Member Functions

void  ActionTuneFrequency ()
 
int  GetType ()
 
string  GetText ()
 
bool  CanDo (PlayerBase player, Object target, ItemBase item)
 
void  OnRepeat (PlayerBase player, Object target, ItemBase item)
 

Constructor & Destructor Documentation

void ActionTuneFrequency::ActionTuneFrequency ( )
private

Member Function Documentation

int ActionTuneFrequency::GetType ( )
private

References AT_TUNE_FREQUENCY.

string ActionTuneFrequency::GetText ( )
private
bool ActionTuneFrequency::CanDo ( PlayerBase  player,
Object  target,
ItemBase  item 
)
private
void ActionTuneFrequency::OnRepeat ( PlayerBase  player,
Object  target,
ItemBase  item 
)
private

The documentation for this class was generated from the following files:
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