DayZ Enforce
Script API
Private Member Functions | Private Attributes | List of all members
Blinded Class Reference

#include <Blinded.h>

Inheritance diagram for Blinded:
ModifierBase

Private Member Functions

void  Blinded (string targetPool, ModifiersManager manager, ModifierPoolBase parent)
 
private bool  AttachCondition ()
 
private bool  DetachCondition ()
 
private void  OnTick ()
 
private void  OnAttach ()
 
private void  OnDetach ()
 

Private Attributes

private const float  BLIND_TIME = 7
 
private float  m_Timer
 

Constructor & Destructor Documentation

void Blinded::Blinded ( string  targetPool,
ModifiersManager  manager,
ModifierPoolBase  parent 
)
private

Member Function Documentation

private bool Blinded::AttachCondition ( )
private
private bool Blinded::DetachCondition ( )
private

References BLIND_TIME, and m_Timer.

private bool Blinded::OnTick ( )
private

References g_Game, and m_Timer.

private void Blinded::OnAttach ( )
private

References m_Timer.

private void Blinded::OnDetach ( )
private

References g_Game.

Member Data Documentation

private const float Blinded::BLIND_TIME = 7
private

Referenced by DetachCondition().

private float Blinded::m_Timer
private

Referenced by DetachCondition(), OnAttach(), and OnTick().


The documentation for this class was generated from the following files:
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