DayZ Enforce
Script API
Private Member Functions | Private Attributes | List of all members
EN5C_Radio Class Reference

#include <Radio.h>

Inheritance diagram for EN5C_Radio:

Private Member Functions

void  EN5C_Radio ()
 
void  EEItemAttached (EntityAI item, string slot_name)
 
void  EEItemDetached (EntityAI item, string slot_name)
 
void  OnWork ()
 
void  OnWorkStop ()
 
void  OnSwitchOn ()
 
void  OnSwitchOff ()
 
void  TuneNextStation (PlayerBase player)
 
void  TunePreviousStation (PlayerBase player)
 

Private Attributes

const string  MESSAGE_RADIO_STATION_CHANGED = "I've changed the radio station."
 

Constructor & Destructor Documentation

void EN5C_Radio::EN5C_Radio ( )
private

Member Function Documentation

void EN5C_Radio::EEItemAttached ( EntityAI  item,
string  slot_name 
)
private

References g_Game.

void EN5C_Radio::EEItemDetached ( EntityAI  item,
string  slot_name 
)
private

References g_Game.

void EN5C_Radio::OnWork ( )
private
void EN5C_Radio::OnWorkStop ( )
private
void EN5C_Radio::OnSwitchOn ( )
private
void EN5C_Radio::OnSwitchOff ( )
private
void EN5C_Radio::TuneNextStation ( PlayerBase  player )
private
void EN5C_Radio::TunePreviousStation ( PlayerBase  player )
private

Member Data Documentation

const string EN5C_Radio::MESSAGE_RADIO_STATION_CHANGED = "I've changed the radio station."
private

The documentation for this class was generated from the following files:
Converted from CHM to HTML with chm2web Pro 2.85 (unicode)