DayZ Enforce
Script API
Private Member Functions | List of all members
EN5C_Transmitter_Base Class Reference

#include <TransmitterBase.h>

Inheritance diagram for EN5C_Transmitter_Base:
ItemTransmitter EN5C_BaseRadio EN5C_PersonalRadio EN5C_StaticRadio

Private Member Functions

void  EN5C_Transmitter_Base ()
 
bool  CanOperate ()
 
void  SetNextFrequency (PlayerBase player)
 
void  SetPreviousFrequency (PlayerBase player)
 
void  DisplayTunedFrequency (PlayerBase player)
 
void  CheckStatus (PlayerBase player)
 
void  EEItemAttached (EntityAI item, string slot_name)
 
void  EEItemDetached (EntityAI item, string slot_name)
 
void  OnWork ()
 
void  OnWorkStop ()
 

Constructor & Destructor Documentation

void EN5C_Transmitter_Base::EN5C_Transmitter_Base ( )
private

Member Function Documentation

bool EN5C_Transmitter_Base::CanOperate ( )
private
void EN5C_Transmitter_Base::SetNextFrequency ( PlayerBase  player )
private
void EN5C_Transmitter_Base::SetPreviousFrequency ( PlayerBase  player )
private
void EN5C_Transmitter_Base::DisplayTunedFrequency ( PlayerBase  player )
private
void EN5C_Transmitter_Base::CheckStatus ( PlayerBase  player )
private
void EN5C_Transmitter_Base::EEItemAttached ( EntityAI  item,
string  slot_name 
)
private

References GetGame(), and ItemBase::ItemBase().

void EN5C_Transmitter_Base::EEItemDetached ( EntityAI  item,
string  slot_name 
)
private

References GetGame(), and ItemBase::ItemBase().

void EN5C_Transmitter_Base::OnWork ( )
private
void EN5C_Transmitter_Base::OnWorkStop ( )
private

The documentation for this class was generated from the following files:
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