DayZ Enforce
Script API
Private Member Functions | Private Attributes | List of all members
EntityAnimEndEventHandler Class Reference

#include <gameplay.h>

Inheritance diagram for EntityAnimEndEventHandler:

Private Member Functions

void  EntityAnimEndEventHandler (string anim_name, class target, string fn, Param params=NULL)
void  OnEvent (EntityAI entity, int entity_event_type, Param params)

Private Attributes

private string  m_anim_name
private autoptr CallQueueContext  m_call

Constructor & Destructor Documentation

void EntityAnimEndEventHandler::EntityAnimEndEventHandler ( string  anim_name,
class target  ,
string  fn,
Param  params = NULL 

Member Function Documentation

void EntityAnimEndEventHandler::OnEvent ( EntityAI  entity,
int  entity_event_type,
Param  params 

References EEAnimDone.

Member Data Documentation

private string EntityAnimEndEventHandler::m_anim_name
private autoptr CallQueueContext EntityAnimEndEventHandler::m_call

The documentation for this class was generated from the following file:
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