DayZ Enforce
Script API
Private Member Functions | Private Attributes | List of all members
Fracture Class Reference

#include <Fracture.h>

Inheritance diagram for Fracture:
NotifierBase

Private Member Functions

void  Fracture (NotifiersManager manager)
 
private void  DisplayBadge ()
 
private void  HideBadge ()
 
private void  DisplayMessage ()
 
private void  PlayAnimation ()
 
private void  PlaySound ()
 
int  GetNotifierType ()
 

Private Attributes

private const float  FRACTURED_TRESHOLD = 0.9
 
private const float  CHIPPED_TRESHOLD = 0.4
 
private const float  SPRAINED_TRESHOLD = 0.15
 

Constructor & Destructor Documentation

void Fracture::Fracture ( NotifiersManager  manager )
private

Member Function Documentation

private void Fracture::DisplayBadge ( )
private
private void Fracture::HideBadge ( )
private
private void Fracture::DisplayMessage ( )
private
private void Fracture::PlayAnimation ( )
private
private void Fracture::PlaySound ( )
private
int Fracture::GetNotifierType ( )
private

References NTF_FRACTURE.

Member Data Documentation

private const float Fracture::FRACTURED_TRESHOLD = 0.9
private

Referenced by DisplayBadge(), and DisplayMessage().

private const float Fracture::CHIPPED_TRESHOLD = 0.4
private

Referenced by DisplayBadge(), and DisplayMessage().

private const float Fracture::SPRAINED_TRESHOLD = 0.15
private

Referenced by DisplayBadge(), and DisplayMessage().


The documentation for this class was generated from the following files:
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