DayZ Enforce
Script API
Private Member Functions | Private Attributes | List of all members
InventoryContainerVicinity Class Reference

#include <InventoryContainer.h>

Inheritance diagram for InventoryContainerVicinity:
InventoryContainer

Private Member Functions

void  InventoryContainerVicinity (Widget parent, bool ownedByPlayer)
 
void  ~InventoryContainerVicinity ()
 
void  Init ()
 
void  UpdateItems ()
 
bool  OnDraggingOver (Widget w, int x, int y, Widget reciever)
 
bool  OnDropReceived (Widget w, int x, int y, Widget reciever)
 

Private Attributes

protected autoptr map< EntityAI, InventoryViewBase m_views
 

Constructor & Destructor Documentation

void InventoryContainerVicinity::InventoryContainerVicinity ( Widget  parent,
bool  ownedByPlayer 
)
private

References m_views.

void InventoryContainerVicinity::~InventoryContainerVicinity ( )
private

References m_views.

Member Function Documentation

void InventoryContainerVicinity::Init ( )
private
void InventoryContainerVicinity::UpdateItems ( )
private
bool InventoryContainerVicinity::OnDraggingOver ( Widget  w,
int  x,
int  y,
Widget  reciever 
)
private
bool InventoryContainerVicinity::OnDropReceived ( Widget  w,
int  x,
int  y,
Widget  reciever 
)
private

Member Data Documentation

protected autoptr map<EntityAI, InventoryViewBase> InventoryContainerVicinity::m_views
private

The documentation for this class was generated from the following files:
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