DayZ Enforce
Script API
Private Member Functions | Private Attributes | List of all members
Lives Class Reference

#include <Lives.h>

Inheritance diagram for Lives:
NotifierBase

Private Member Functions

void  Lives (NotifiersManager manager)
 
void  DisplayTendency (float delta)
 
private void  DisplayBadge ()
 
private void  HideBadge ()
 
private void  DisplayMessage ()
 
private void  PlayAnimation ()
 
private void  PlaySound ()
 
int  GetNotifierType ()
 

Private Attributes

private const float  DEC_TRESHOLD_LOW = -0.5
 
private const float  DEC_TRESHOLD_MED = -1
 
private const float  DEC_TRESHOLD_HIGH = -2
 
private const float  INC_TRESHOLD_LOW = 0.5
 
private const float  INC_TRESHOLD_MED = 1
 
private const float  INC_TRESHOLD_HIGH = 2
 

Constructor & Destructor Documentation

void Lives::Lives ( NotifiersManager  manager )
private

Member Function Documentation

void Lives::DisplayTendency ( float  delta )
private
private void Lives::DisplayBadge ( )
private
private void Lives::HideBadge ( )
private
private void Lives::DisplayMessage ( )
private
private void Lives::PlayAnimation ( )
private
private void Lives::PlaySound ( )
private
int Lives::GetNotifierType ( )
private

References NTF_LIVES.

Member Data Documentation

private const float Lives::DEC_TRESHOLD_LOW = -0.5
private

Referenced by DisplayTendency().

private const float Lives::DEC_TRESHOLD_MED = -1
private

Referenced by DisplayTendency().

private const float Lives::DEC_TRESHOLD_HIGH = -2
private

Referenced by DisplayTendency().

private const float Lives::INC_TRESHOLD_LOW = 0.5
private

Referenced by DisplayTendency().

private const float Lives::INC_TRESHOLD_MED = 1
private

Referenced by DisplayTendency().

private const float Lives::INC_TRESHOLD_HIGH = 2
private

Referenced by DisplayTendency().


The documentation for this class was generated from the following files:
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