DayZ Enforce
Script API
Private Member Functions | Private Attributes | List of all members
ModuleHorticulture Class Reference

#include <ModuleHorticulture.h>

Inheritance diagram for ModuleHorticulture:
ModuleBase

Private Member Functions

void  ModuleHorticulture ()
 
void  ~ModuleHorticulture ()
 
void  LoadFromCfg ()
 
string  GetPlantType (Object obj)
 
float  GetSurfaceFertility (string surface_type)
 
bool  GiveWormsToPlayer (PlayerBase player, float chance)
 
PlantMaterial  GetPlantMaterial (string plant_type)
 

Private Attributes

autoptr map< string, PlantMaterial m_PlantMaterials
 

Constructor & Destructor Documentation

void ModuleHorticulture::ModuleHorticulture ( )
private

References LoadFromCfg(), and m_PlantMaterials.

void ModuleHorticulture::~ModuleHorticulture ( )
private

References m_PlantMaterials.

Member Function Documentation

void ModuleHorticulture::LoadFromCfg ( )
private
string ModuleHorticulture::GetPlantType ( Object  obj )
private
float ModuleHorticulture::GetSurfaceFertility ( string  surface_type )
private
bool ModuleHorticulture::GiveWormsToPlayer ( PlayerBase  player,
float  chance 
)
private
PlantMaterial ModuleHorticulture::GetPlantMaterial ( string  plant_type )
private

Member Data Documentation

autoptr map<string, PlantMaterial> ModuleHorticulture::m_PlantMaterials
private

The documentation for this class was generated from the following files:
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