DayZ Enforce
Script API
Private Member Functions | Private Attributes | List of all members
ModuleLocalProfileUI Class Reference

#include <ModuleLocalProfileUI.h>

Inheritance diagram for ModuleLocalProfileUI:
ModuleLocalProfile ModuleLocalProfileUIFixed

Private Member Functions

void  OnInit ()
 
void  SetTabSelected (int tab_selected)
 
int  GetTabSelected ()
 
void  SetDefaultPreset (string preset_name)
 
string  GetDefaultPreset ()
 
void  SetItemSearch (string item_search)
 
string  GetItemSearch ()
 
void  SetSpawnDistance (float distance)
 
float  GetSpawnDistance ()
 
bool  GetIsCharacteValuesVisible ()
 
void  SetIsCharacteValuesVisible (bool is_visible)
 
bool  GetIsCharacteStatusesVisible ()
 
void  SetIsCharacteStatusesVisible (bool is_visible)
 
bool  GetIsCharacterDebugVisible ()
 
void  SetIsCharacterDebugVisible (bool is_visible)
 
TStringArray  GetPresets ()
 
TStringArray  GetPresetItems (string preset_name)
 
bool  PresetAdd (string preset_name)
 
bool  PresetRemove (string preset_name)
 
bool  PresetRename (string old_preset_name, string new_preset_name)
 
bool  ItemAddToPreset (string preset_name, string item_name)
 
bool  ItemRemoveFromPreset (string preset_name, int item_index)
 
bool  SwapItem (string preset_name, int item1_index, int item2_index)
 
bool  SetItemDamage (string preset_name, int item_index, float damage)
 
float  GetItemDamage (string preset_name, int item_index)
 
bool  SetItemQuantity (string preset_name, int item_index, float quantity)
 
int  GetItemQuantity (string preset_name, int item_index)
 
bool  GetLogsEnabled ()
 
void  SetLogsEnabled (bool enabled)
 

Private Attributes

string  ITEM_TAB_SELECTED
 
string  PRESET_LIST
 
string  PRESET_DEFAULT
 
string  ITEM_SEARCH
 
string  SPAWN_DISTANCE
 
string  CHAR_VALUES_VIS
 
string  CHAR_STATUSES_VIS
 
string  CHAR_DEBUG_VIS
 
string  SUB_PARAM_ITEM_NAME
 
string  SUB_PARAM_ITEM_DAMAGE
 
string  SUB_PARAM_ITEM_QUANTITY
 
string  LOGS_ENABLED
 
TStringArray  m_PresetList
 

Member Function Documentation

void ModuleLocalProfileUI::OnInit ( )
private
void ModuleLocalProfileUI::SetTabSelected ( int  tab_selected )
private
int ModuleLocalProfileUI::GetTabSelected ( )
private
void ModuleLocalProfileUI::SetDefaultPreset ( string  preset_name )
private
string ModuleLocalProfileUI::GetDefaultPreset ( )
private
void ModuleLocalProfileUI::SetItemSearch ( string  item_search )
private
string ModuleLocalProfileUI::GetItemSearch ( )
private
void ModuleLocalProfileUI::SetSpawnDistance ( float  distance )
private
float ModuleLocalProfileUI::GetSpawnDistance ( )
private
bool ModuleLocalProfileUI::GetIsCharacteValuesVisible ( )
private
void ModuleLocalProfileUI::SetIsCharacteValuesVisible ( bool  is_visible )
private
bool ModuleLocalProfileUI::GetIsCharacteStatusesVisible ( )
private
void ModuleLocalProfileUI::SetIsCharacteStatusesVisible ( bool  is_visible )
private
bool ModuleLocalProfileUI::GetIsCharacterDebugVisible ( )
private
void ModuleLocalProfileUI::SetIsCharacterDebugVisible ( bool  is_visible )
private
TStringArray ModuleLocalProfileUI::GetPresets ( )
private

References m_PresetList.

Referenced by ScriptConsole::RenderPresets().

TStringArray ModuleLocalProfileUI::GetPresetItems ( string  preset_name )
private
bool ModuleLocalProfileUI::PresetAdd ( string  preset_name )
private
bool ModuleLocalProfileUI::PresetRemove ( string  preset_name )
private
bool ModuleLocalProfileUI::PresetRename ( string  old_preset_name,
string  new_preset_name 
)
private
bool ModuleLocalProfileUI::ItemAddToPreset ( string  preset_name,
string  item_name 
)
private
bool ModuleLocalProfileUI::ItemRemoveFromPreset ( string  preset_name,
int  item_index 
)
private
bool ModuleLocalProfileUI::SwapItem ( string  preset_name,
int  item1_index,
int  item2_index 
)
private
bool ModuleLocalProfileUI::SetItemDamage ( string  preset_name,
int  item_index,
float  damage 
)
private
float ModuleLocalProfileUI::GetItemDamage ( string  preset_name,
int  item_index 
)
private
bool ModuleLocalProfileUI::SetItemQuantity ( string  preset_name,
int  item_index,
float  quantity 
)
private
int ModuleLocalProfileUI::GetItemQuantity ( string  preset_name,
int  item_index 
)
private
bool ModuleLocalProfileUI::GetLogsEnabled ( )
private
void ModuleLocalProfileUI::SetLogsEnabled ( bool  enabled )
private

Member Data Documentation

string ModuleLocalProfileUI::ITEM_TAB_SELECTED
private
string ModuleLocalProfileUI::PRESET_LIST
private
string ModuleLocalProfileUI::PRESET_DEFAULT
private
string ModuleLocalProfileUI::ITEM_SEARCH
private
string ModuleLocalProfileUI::SPAWN_DISTANCE
private
string ModuleLocalProfileUI::CHAR_VALUES_VIS
private
string ModuleLocalProfileUI::CHAR_STATUSES_VIS
private
string ModuleLocalProfileUI::CHAR_DEBUG_VIS
private
string ModuleLocalProfileUI::SUB_PARAM_ITEM_NAME
private
string ModuleLocalProfileUI::SUB_PARAM_ITEM_DAMAGE
private
string ModuleLocalProfileUI::SUB_PARAM_ITEM_QUANTITY
private
string ModuleLocalProfileUI::LOGS_ENABLED
private
TStringArray ModuleLocalProfileUI::m_PresetList
private

Referenced by GetPresets().


The documentation for this class was generated from the following file:
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