DayZ Enforce
Script API
Private Member Functions | List of all members
ModuleRepairing Class Reference

#include <ModuleRepairing.h>

Inheritance diagram for ModuleRepairing:
ModuleBase

Private Member Functions

bool  CanRepair (ItemBase item_a, ItemBase item_b)
 
bool  Repair (PlayerBase player, ItemBase item_a, ItemBase item_b)
 
int  GetRepairLevelByDamage (float damage)
 
float  GetDamagedByRepairLevel (int lvl)
 
private bool  IsRepairValid (int repair_kit_type, int repair_with_type)
 

Member Function Documentation

bool ModuleRepairing::CanRepair ( ItemBase  item_a,
ItemBase  item_b 
)
private

References IsRepairValid().

Referenced by ItemBase::CanRepair(), and Repair().

bool ModuleRepairing::Repair ( PlayerBase  player,
ItemBase  item_a,
ItemBase  item_b 
)
private
int ModuleRepairing::GetRepairLevelByDamage ( float  damage )
private

Referenced by Repair().

float ModuleRepairing::GetDamagedByRepairLevel ( int  lvl )
private

Referenced by Repair().

bool ModuleRepairing::IsRepairValid ( int  repair_kit_type,
int  repair_with_type 
)
private

Referenced by CanRepair(), and Repair().


The documentation for this class was generated from the following files:
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