DayZ Enforce
Script API
Private Member Functions | Private Attributes | List of all members
ModuleSceneEditor Class Reference

#include <ModuleSceneEditor.h>

Inheritance diagram for ModuleSceneEditor:
ModuleBase

Private Member Functions

void  OnInit ()
 
void  OnMouseButtonPress (int button)
 
void  OnMouseButtonRelease (int button)
 
void  OnUIEditorOpened ()
 
void  OnUIEditorClosed ()
 
void  EditorToggle ()
 
bool  IsOpened ()
 
protected PlayerBase  GetPlayer ()
 
private void  FreeCameraControlEnable ()
 
private void  FreeCameraControlDisable ()
 

Private Attributes

protected ModuleDeveloper  m_ModuleDeveloper
 
private PlayerBase  m_Player
 

Member Function Documentation

void ModuleSceneEditor::OnInit ( )
private
void ModuleSceneEditor::OnMouseButtonPress ( int  button )
private
void ModuleSceneEditor::OnMouseButtonRelease ( int  button )
private
void ModuleSceneEditor::OnUIEditorOpened ( )
private
void ModuleSceneEditor::OnUIEditorClosed ( )
private
void ModuleSceneEditor::EditorToggle ( )
private
bool ModuleSceneEditor::IsOpened ( )
private
protected PlayerBase ModuleSceneEditor::GetPlayer ( )
private
private void ModuleSceneEditor::FreeCameraControlEnable ( )
private
private void ModuleSceneEditor::FreeCameraControlDisable ( )
private

Member Data Documentation

protected ModuleDeveloper ModuleSceneEditor::m_ModuleDeveloper
private
private PlayerBase ModuleSceneEditor::m_Player
private

Referenced by GetPlayer().


The documentation for this class was generated from the following files:
Converted from CHM to HTML with chm2web Pro 2.85 (unicode)