DayZ Enforce
Script API
Private Member Functions | Private Attributes | List of all members
NotifiersManager Class Reference

#include <NotifiersManager.h>

Inheritance diagram for NotifiersManager:
MessageReceiverBase

Private Member Functions

void  NotifiersManager (PlayerBase player)
 
void  ~NotifiersManager ()
 
NotifierBase  FindNotifier (int type)
 
void  AttachByType (int notifier, bool triggerEvent=true)
 
void  DetachByType (int notifier, bool triggerEvent=true)
 
void  TickNotifiers ()
 
DisplayStatus  GetDisplayStatus ()
 
PlayerBase  GetPlayer ()
 

Private Attributes

autoptr array< NotifierBase m_Notifiers
 
autoptr Timer  m_Update
 
PlayerBase  m_Player
 
autoptr DisplayStatus  m_DisplayStatus
 

Constructor & Destructor Documentation

void NotifiersManager::NotifiersManager ( PlayerBase  player )
private
void NotifiersManager::~NotifiersManager ( )
private

References m_Notifiers.

Member Function Documentation

NotifierBase NotifiersManager::FindNotifier ( int  type )
private
void NotifiersManager::AttachByType ( int  notifier,
bool  triggerEvent = true 
)
private
void NotifiersManager::DetachByType ( int  notifier,
bool  triggerEvent = true 
)
private
void NotifiersManager::TickNotifiers ( )
private
DisplayStatus NotifiersManager::GetDisplayStatus ( )
private

References m_DisplayStatus.

PlayerBase NotifiersManager::GetPlayer ( )
private

References m_Player.

Referenced by NotifierBase::NotifierBase().

Member Data Documentation

autoptr array<NotifierBase> NotifiersManager::m_Notifiers
private
autoptr Timer NotifiersManager::m_Update
private

Referenced by NotifiersManager().

PlayerBase NotifiersManager::m_Player
private
autoptr DisplayStatus NotifiersManager::m_DisplayStatus
private

Referenced by GetDisplayStatus().


The documentation for this class was generated from the following files:
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