DayZ Enforce
Script API
Private Member Functions | Private Attributes | List of all members
PlayerStatBase Class Reference

#include <PlayerStatBase.h>

Inheritance diagram for PlayerStatBase:
PlayerStat< class T >

Private Member Functions

void  OnStoreSave (ParamsWriteContext ctx)
 
void  OnStoreLoad (ParamsReadContext ctx)
 
void  OnRPC (ParamsReadContext ctx)
 
float  Get ()
 
void  SetByFloat (float value)
 
void  SetByParam (Param param)
 
bool  IsSynced ()
 

Private Attributes

int  m_RPCChannel
 
bool  m_IsSynced
 

Member Function Documentation

void PlayerStatBase::OnStoreSave ( ParamsWriteContext  ctx )
private
void PlayerStatBase::OnStoreLoad ( ParamsReadContext  ctx )
private
void PlayerStatBase::OnRPC ( ParamsReadContext  ctx )
private
float PlayerStatBase::Get ( )
private
void PlayerStatBase::SetByFloat ( float  value )
private
void PlayerStatBase::SetByParam ( Param  param )
private
bool PlayerStatBase::IsSynced ( )
private

Member Data Documentation

int PlayerStatBase::m_RPCChannel
private
bool PlayerStatBase::m_IsSynced
private

The documentation for this class was generated from the following file:
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