DayZ Enforce
Script API
Private Member Functions | Private Attributes | List of all members
Trap_TripWire Class Reference

#include <Trap_TripWire.h>

Inheritance diagram for Trap_TripWire:
TrapBase EN5C_TripwireTrap

Private Member Functions

void  Trap_TripWire ()
 
bool  ConditionAttach (EntityAI parent)
 
void  MakeNoise (TrapBase obj, ItemBase attachment)
 
void  MakeExplosion (TrapBase obj, ItemBase attachment)
 
void  CreateTrigger ()
 
void  SetStringType (int string_type)
 
int  GetStringType ()
 

Private Attributes

private int  m_StringType
 

Constructor & Destructor Documentation

void Trap_TripWire::Trap_TripWire ( )
private

Member Function Documentation

bool Trap_TripWire::ConditionAttach ( EntityAI  parent )
private
void Trap_TripWire::MakeNoise ( TrapBase  obj,
ItemBase  attachment 
)
private

References GetGame(), and CGame::Say3D().

void Trap_TripWire::MakeExplosion ( TrapBase  obj,
ItemBase  attachment 
)
private

References ItemBase::Explode().

void Trap_TripWire::CreateTrigger ( )
private
void Trap_TripWire::SetStringType ( int  string_type )
private

References m_StringType.

int Trap_TripWire::GetStringType ( )
private

References m_StringType.

Member Data Documentation

private int Trap_TripWire::m_StringType
private

Referenced by GetStringType(), and SetStringType().


The documentation for this class was generated from the following files:
Converted from CHM to HTML with chm2web Pro 2.85 (unicode)