DayZ Enforce
Script API
Private Member Functions | Private Attributes | List of all members
Wetness Class Reference

#include <Wetness.h>

Inheritance diagram for Wetness:
NotifierBase

Private Member Functions

void  Wetness (NotifiersManager manager)
 
private void  DisplayBadge ()
 
private void  HideBadge ()
 
private void  DisplayMessage ()
 
private void  PlayAnimation ()
 
private void  PlaySound ()
 
int  GetNotifierType ()
 

Private Attributes

private const float  DRENCHED_TRESHOLD = 0.8
 
private const float  SOAKED_TRESHOLD = 0.5
 
private const float  WET_TRESHOLD = 0.25
 
private const float  DAMP_TRESHOLD = 0.05
 

Constructor & Destructor Documentation

void Wetness::Wetness ( NotifiersManager  manager )
private

Member Function Documentation

private void Wetness::DisplayBadge ( )
private
private void Wetness::HideBadge ( )
private
private void Wetness::DisplayMessage ( )
private
private void Wetness::PlayAnimation ( )
private
private void Wetness::PlaySound ( )
private
int Wetness::GetNotifierType ( )
private

References NTF_WETNESS.

Member Data Documentation

private const float Wetness::DRENCHED_TRESHOLD = 0.8
private

Referenced by DisplayBadge(), and DisplayMessage().

private const float Wetness::SOAKED_TRESHOLD = 0.5
private

Referenced by DisplayBadge(), and DisplayMessage().

private const float Wetness::WET_TRESHOLD = 0.25
private

Referenced by DisplayBadge(), and DisplayMessage().

private const float Wetness::DAMP_TRESHOLD = 0.05
private

Referenced by DisplayBadge(), and DisplayMessage().


The documentation for this class was generated from the following files:
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