DayZ Enforce
Script API
Variables
MenuID

Variables

const int  MENU_UNKNOWN = -1
 
const int  MENU_ASSIGNMENT = 0
 
const int  MENU_CHARACTER = 1
 
const int  MENU_CHAT = 2
 
const int  MENU_EARLYACCESS = 3
 
const int  MENU_INGAME = 4
 
const int  MENU_INSPECT = 5
 
const int  MENU_INVENTORY = 6
 
const int  MENU_LOADING = 7
 
const int  MENU_MAIN = 8
 
const int  MENU_OPTIONS = 9
 
const int  MENU_SCRIPTCONSOLE = 11
 
const int  MENU_STARTUP = 12
 
const int  MENU_CHAT_INPUT = 13
 
const int  MENU_SCRIPTCONSOLE_DIALOG_PRESET_NAME = 14
 
const int  MENU_SCRIPTCONSOLE_DIALOG_PRESET_RENAME = 15
 
const int  MENU_CONTROLS_PRESET = 16
 
const int  MENU_NOTE = 17
 
const int  MENU_MAP = 18
 
const int  MENU_BOOK = 19
 
const int  MENU_MISSION_EDITOR = 20
 
const int  MENU_SCENE_EDITOR = 21
 
const int  SPAWNTYPE_GROUND = 0
 
const int  SPAWNTYPE_HANDS = 1
 
const int  SPAWNTYPE_INVENTORY = 2
 
const int  SPAWNTYPE_ATTACHMENT = 3
 
const string  CFG_VEHICLESPATH = "cfgVehicles"
 
const string  CFG_WEAPONSPATH = "cfgWeapons"
 
const string  CFG_MAGAZINESPATH = "cfgMagazines"
 

Detailed Description

constants for menu pages

Variable Documentation

const int MENU_UNKNOWN = -1
const int MENU_ASSIGNMENT = 0
const int MENU_CHARACTER = 1
const int MENU_CHAT = 2
const int MENU_EARLYACCESS = 3
const int MENU_INGAME = 4
const int MENU_INSPECT = 5
const int MENU_INVENTORY = 6
const int MENU_LOADING = 7
const int MENU_MAIN = 8
const int MENU_OPTIONS = 9
const int MENU_SCRIPTCONSOLE = 11
const int MENU_STARTUP = 12
const int MENU_CHAT_INPUT = 13
const int MENU_SCRIPTCONSOLE_DIALOG_PRESET_NAME = 14
const int MENU_SCRIPTCONSOLE_DIALOG_PRESET_RENAME = 15
const int MENU_CONTROLS_PRESET = 16
const int MENU_NOTE = 17
const int MENU_MAP = 18
const int MENU_BOOK = 19
const int MENU_MISSION_EDITOR = 20
const int MENU_SCENE_EDITOR = 21
const int SPAWNTYPE_GROUND = 0
const int SPAWNTYPE_HANDS = 1

Referenced by PlayerBase::SpawnItem().

const int SPAWNTYPE_INVENTORY = 2
const int SPAWNTYPE_ATTACHMENT = 3
const string CFG_VEHICLESPATH = "cfgVehicles"
const string CFG_WEAPONSPATH = "cfgWeapons"
const string CFG_MAGAZINESPATH = "cfgMagazines"
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