DayZ Enforce
Script API
Variables
UserActions/InteractBase/Actions/_constants.h File Reference

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Variables

const int  AT_UNPLUG = 1001
 
const int  AT_TURN_ON_WHILE_ON_GROUND = 1002
 
const int  AT_TURN_OFF_WHILE_ON_GROUND = 1003
 
const int  AT_ITEST = 1004
 
const int  AT_REMOVE_PLANT = 1005
 
const int  AT_HARVEST_CROPS = 1006
 
const int  AT_FOLD_OBJECT = 1007
 
const int  AT_DRINK_POND = 1008
 
const int  AT_UNPLUG_AND_DROP_PLUG = 1009
 
const int  AT_PLUG_IN_DROPPED_PLUG = 1010
 
const int  AT_TURN_ON_POWER_GENERATOR = 1011
 
const int  AT_TURN_OFF_POWER_GENERATOR = 1012
 
const int  AT_UNPLUG_THIS_BY_CORD = 1013
 
const int  AT_TURN_ON_SPOTLIGHT = 1014
 
const int  AT_TURN_OFF_SPOTLIGHT = 1015
 
const int  AT_REPOSITION_PLUGGED_ITEM = 1016
 
const int  AT_PICK_BERRY = 1017
 
const int  AT_TURN_ON_TRANSMITTER_ON_GROUND = 1018
 
const int  AT_TURN_OFF_TRANSMITTER_ON_GROUND = 1019
 
const int  AT_TUNE_FREQUENCY_ON_GROUND = 1020
 
const int  AT_TOGGLE_TENT_OPEN = 1021
 
const int  AT_PACK_TENT = 1022
 
const int  AT_REIGNITE_FIREPLACE = 1023
 
const int  AT_ACTIVATE_TRAP = 1024
 

Variable Documentation

const int AT_UNPLUG = 1001

Referenced by ActionUnplug::GetType().

const int AT_TURN_ON_WHILE_ON_GROUND = 1002
const int AT_TURN_OFF_WHILE_ON_GROUND = 1003
const int AT_ITEST = 1004

Referenced by ActionITest::GetType().

const int AT_REMOVE_PLANT = 1005
const int AT_HARVEST_CROPS = 1006
const int AT_FOLD_OBJECT = 1007
const int AT_DRINK_POND = 1008
const int AT_UNPLUG_AND_DROP_PLUG = 1009
const int AT_PLUG_IN_DROPPED_PLUG = 1010
const int AT_TURN_ON_POWER_GENERATOR = 1011
const int AT_TURN_OFF_POWER_GENERATOR = 1012
const int AT_UNPLUG_THIS_BY_CORD = 1013
const int AT_TURN_ON_SPOTLIGHT = 1014
const int AT_TURN_OFF_SPOTLIGHT = 1015
const int AT_REPOSITION_PLUGGED_ITEM = 1016
const int AT_PICK_BERRY = 1017
const int AT_TURN_ON_TRANSMITTER_ON_GROUND = 1018
const int AT_TURN_OFF_TRANSMITTER_ON_GROUND = 1019
const int AT_TUNE_FREQUENCY_ON_GROUND = 1020
const int AT_TOGGLE_TENT_OPEN = 1021
const int AT_PACK_TENT = 1022

Referenced by ActionPackTent::GetType().

const int AT_REIGNITE_FIREPLACE = 1023
const int AT_ACTIVATE_TRAP = 1024
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