ArmA 3

Manipulating vehicle locality

A while ago I was working on a system that would allow me to manipulate remote objects as if they were local to me.  In other words, I wanted to use commands like “setDamage” or […]

ArmA 2

Securing publicVariableEventHandlers

A big issue with most game modes in ArmA 3 is how they handle network messages. Most servers I have come across do nothing to protect publicVariableEventHandlers and remoteExec calls. Now before I get started […]